B.E/B.TECH DEGREE EXAMINATION,
JANUARY 2010
Computer Science and Engineering
CS 2401 — COMPUTER GRAPHICS
(Common to Information Technology)
(Regulation 2008)
PART A — (10 × 2 = 20 marks)
1. Write down any two line
attributes.
2. Differentiate window and view
port.
3. What are spline curves?
4. Define quadric surfaces.
5. What is animation?
6. Define key frames.
7. What do you mean by shading of
objects?
8. What is texture?
9. Define fractals.
10. Differentiate Mandelbrot and
Julia sets.
PART B — (5 × 16 = 80 marks)
11. (a) Write down and explain the
midpoint circle drawing algorithm. Assume 10 cm as the radius and co-ordinate
origin as the centre of the circle. (16 marks)
Or
(b) Explain in detail the
Cohen-Sutherland line clipping algorithm with an example. (16 marks)
12. (a) Differentiate parallel and
perspective projections and derive their projection matrices.(16 marks)
Or
(b) With suitable examples, explain
all 3D transformations. (16 marks)
13. (a) Write notes on RGB and HSV
color models. (16 marks)
Or
(b) Discuss the following:
(i) Methods to draw 3D objects. (8)
(ii) Basic OPENGL operations. (8)
14. (a) Explain the following:
(i) Adding texture to faces. (8)
(ii) Adding shadows of objects. (8)
Or
(b) Write down and explain the
details to build a camera in a program. (16 marks)
15. (a) Write notes on Peano curves.
(16 marks)
Or
(b) Write about random fractals in detail.
(16 marks)
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