B.E./B.Tech.
DEGREE EXAMINATION, MAY/JUNE 2013.
Seventh
Semester
Computer
Science and Engineering
CS
2401/C8 71 - COMPUTER GRAPHICS
(Regulation
2008)
Time:
Three hours Maximum : 100 marks
Answer
ALL Questions.
PART
A -(10x 2 = 20 marks)
1. Define aspect ratio?
2. How will you clip a point?
3. What are the advantages of B
spline over Beizer curve?
4. What is critical Fusion
Frequency?.
5. Draw the color model HLS
double cone?
6. What is dithering?
7. Define rendering.
8. Differentiate flat and smooth
shading?
9. Define fractals.
10. What is surface path?
PART
B -(5 x 16 = 80 marks)
11. (a) Explain the basic concept
of midpoint ellipse drawing algorithm.Derive the decision parameter for the
algorithm and write down the algorithm steps.
or
(b) Explain two dimensional Translation and
scaling with an example (8)
Obtain a transformation matrix for
rotating an object about a specified pivot point (8)
12. (a) Determine the blending
function for uniform periodic Bspline curve for n=4,d=4 (8)
Explain anyone visible surface identification
algorithm (8)
or
(b) Explain a method to rotate an object about
an axis that is not parallel to the coordinate axis with neat block diagram and
derive the transformation matrix for the same
] 3. (a) Briefly explain
different color model in details
or
(b) How will you model three dimensional
objects and scenes in OPENGL explain with an example code.
14. (a) Explain the method of
adding shadows to objects. (8)
(b) Explain Gauraud shading techniques and
write the deficiencies in that method and how it is rectified using phong
shading techniques.(8).
Or
Explain how to add texture to
faces(8)
How will you build and fix camera
position in a graphics program?Explain(8)
l5. (a) Briefly explain different
types of fractals with neat diagram and also explain how to construct fractals and
the uses of fractals in computer graphics.
or
(b) Explain ray tracing method in
detail (8)
Write short notes on applying
Boolean operations on modeled objects to create new objects (8)
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